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Written by KryZToV
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Friday, 01 January 2010 02:24 |
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The -=[DrunkDragons]=- wish all their members and friends a great 2010! Have a great one! -=[DD]=- Council
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Written by KryZToV
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Sunday, 23 August 2009 16:24 |
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And for some totally different news; we would like to congratulate our "founding father" with becoming a real father! Looks like he managed to, even with being butt-ugly himself, bring a beautifull daughter into this world (or at least his lady did). Congratz from your old playing-buddies to both of you and enjoy the lill gem , we'll expect some pics in the forums!
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Written by KryZToV
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Thursday, 06 August 2009 20:53 |
Crash Course Campaign Due in September
August 4, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike)
and leading technologies (such as Steam and Source), today announced
the next major downloadable content (DLC) update for its co-operative
zombie thriller, Left 4 Dead (L4D), the #1 new game title on Xbox 360 and PC in 2008
Entitled
"Crash Course," the latest DLC delivers new single-player, multiplayer
and co-operative gameplay to both platforms. Targeted for release in
September, "Crash Course" bridges the gap between the end of the "No
Mercy" campaign and the beginning of "Death Toll" in the original game,
expanding the game universe with new locations, new dialogue from the
original cast, and an explosive finale
While containing both
Survival maps and a Co-operative Campaign, the primary goal of "Crash"
is to deliver a complete Versus mode experience in just 30 minutes,
resulting in a streamlined version of the game's existing Versus
campaigns. A recharge timer for infected teammates has also been added,
and item spawn behavior has changed for more balanced gameplay.
"Since the release of Left 4 Dead
last November, the design team has been excited about creating new
experiences for this world and allowing players to do the same, by
releasing much of our internal toolset, like the Survival Pack and
Authoring Tools," said Gabe Newell. "We're working with the fans toward
the ongoing entertainment value of the product."
Left 4 Dead is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life
series of games. Released in November of 2008, L4D has earned over 50
industry awards from outlets around the world and sold almost 3 million
copies worldwide.
Left 4 Dead: Crash Course is targeted for
release in September and will be available free of charge on the PC and
for 560 Gamer points on Xbox Live.
For more information, please visit www.l4d.com
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Written by KryZToV
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Saturday, 02 May 2009 14:02 |
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The Left 4 Dead Survival Pack is now available for the PC and Xbox 360, free
of charge to all owners of the game. The full change list for the PC release is
below. In addition, both the retail and Steam versions of the game (PC and 360)
are now available for a special price. Check Steam and local retailers for
pricing details. For more information about L4D, please visit www.l4d.com
Survival Mode
- New gameplay Mode
- 16 maps including Last Stand
- Leaderboards
- 7 new achievements
Versus Changes
- 2 new versus campaigns
- Fixed a case where versus team score would continue to be recalculated after
the score panel was displayed
- Fixed an issue with recalculating the versus score health bonus for a player
when they are rescued from being incapacitated
- Fixed being able to start a swing as an infected, then teleport to the
survivors and have the claw swing hit a survivor
- Fixed a case where teleporting to the survivors would not reset the ability
timer
- Fixed an exploit where you could load the chamber of a weapon with bullets
by holding down the melee key
- Fixed a case where it was not possible to join a game while it was in a
finale
- Fixed a rare case where listen servers would speed up the game over time
- Removed convars related to melee fatigue
- Fixed a case where infected players would get a respawn time on their
initial spawn into a map
Server Changes
- Made ms_force_dedicated_server not require cheats
- Add a message when queuing a heartbeat
- Simplified setting of game mode
- Removed convars director_no_human_zombies and director_holdout_mode
- Added mp_gamemode [coop,versus,survival]
General
- Added lobby join and leave messages
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Written by KryZToV
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Monday, 06 April 2009 18:12 |
THQ already made it known that Red Faction: Guerrilla would be released in June. Now they've narrowed that down to a solid release date: June 9th.
The release date, which appears on numerous retailers' websites, was confirmed by a THQ statement sent to Shacknews. That may only be the North American release date, though. GameStop pre-order customers will get access to the demo on April 3rd and everyone else will get their crack at it on April 23rd.
The concrete release date and the early demo should both help a lot with promoting the game. Releasing trailers like this doesn't hurt the cause, either.
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